CGA on VGA
I’ll just cut to the chase and tell you the best all-around product for writing SD card images on a Mac. It’s called ApplePi-Baker. Get it? It’s for the Raspberry Pi, but it works on an Apple computer? But it’s hard to locate and authored by a one-man band. So I’m giving you
The #2 option out there is Etcherwhich may one day become your best option when the bloke who develops ApplePi-Baker loses interest and it stops working with Mojave (just hypothetical.)
Professionally-maintained and robust, you can always find this app to download at Etcher.io. It’s open-source, and at the time of this writing, seems to be taking the SD-writing world by storm.
The disadvantage it has under ApplePi-baker is that it cannot archive your SD card for backup and saving progress revisions. That’s something Raspberry
Under no circumstances should you use “SD Clone 3” from Two Canoes software on account of false advertising. The “fully functional 7-day evaluation” period doesn’t last 7 seconds. It’s intuitive to use, and I had high hopes for it – even considering which account I should pull the $40 from to buy a copy. But it wouldn’t perform a single clone without prompting me for $$. Also Two Canoes is a dumb name for a software company.
If your time is at all valuable, you’ll find partially functional software advertised as fully functional to be an affront to good taste and basic humanity. The abrupt break in your workflow will force you to:
For a power user, moving a production environment from one Macintosh to another is not always as easy as using Migration Assistant. If you can use that, you should. But if you find yourself in a situation where you must do it manually, here is my personal list of things to remember…
Keep your username the same if possible.
If an administrator set up your computer and you need to change the directory name of your primary user account, here are some clear instructions. If that link is dead, here are some more.
Tips specific to my production environment… May be useful to you too.
Move your conversion scripts from ~/Library/Services.
Install cloud services that you still use. Remember Dropbox, Box, OneDrive, Jumpshare, CloudApp.
Export all your user fonts from your production machine. You can batch install fonts on the new machine by opening Font Book and dropping an entire folder full of folders.
Copy your FTP credentials from Coda into a shared text document on dropbox. For some reason, Coda still doesn’t possess this most basic of features. Don’t wipe that machine until you have them locked down! Resurfacing FTP credentials is especially time-consuming.
Back up your TextExpander snippets. You are nothing without your TextExpander snippets. One day I’m hoping Mac Keyboard Shortcuts become robust enough to handle all the work of TE. Then this can all be done with migration assistant, but until they day when clipboards and cursor position features are available, TE ahoy!
One day I expect Keyboard Maestro will be able to do the work of Flycut and TextExpander. We’re getting there.
Move these icons into the finder window by command-dragging them to the top bar.
defaults write com.apple.screencapture location ~/Desktop/swang
I believe this is the color palette I used:
Using the 6803 Keypad.
On all games except Escape from Lost World, Blackwater 100, Truckstop and Atlantis,
the keypad should be inside the game near the coin door. The cable is
long enough the keypad can easily be used outside of the game.
Here are the steps required to use the keypad. As you can see,
the procedure is not as easy as it could be (and this is one
reason the 6803 system is disliked):
Diagnostic Tests and the Keypad.
Here are the diagnostic test numbers to enter on the keypad,
and their descriptions. Note newer 6803 games
have additional tests that the earlier games may not have.
For example, newer 6803 games have a single lamp test,
single soleniod, and Game ROM ID test.
For all tests except the display test, the Function number is
shown in the match/credit display.
Summary of Diagnostic Test Numbers.
Diagnostics in Detail.
This is not my research. It’s a “just in case it goes down” personal backup of the excellent 6803 repair guide at pinrepair.com.
It would seem that this following text should be replaced: 330uF/200v
or this 330uF/200v
The day we stop playing, is the day we start getting old. – Twilight Zone, the Movie.
Video games are frivolous – they’re for kids, right?
When I was a child, I used to speak like a child, think like a child, reason like a child; when I became a man, I did away with childish things. But once I snagged a wife, I wanted my Intellivision back.”
Quote mashup: Corinthians 13:11, and Sean Kelly – home video game guru, and proprietor of retro console chain Videogames Then & Now.
Dip your toes in the rasterized waters of Odell Lake.
Video Games Live (http://www.videogameslive.com/)
Shitload o’ movies
Low cost quickies
Atari Plug & Play + Paddle version
Activision Plug & Play
Would you like to play a game?
If you exist as a sentient being in the year 2015, then you have strong memories of electronic gaming from your childhood. Most likely, those experiences made a profound and lasting impact, even if only latent and now largely expunged from memory. The most forgotten conscious memories may be as deeply ingrained in the psyche as the most profound of human experiences: traveling to foreign lands, falling in love, breastfeeding as an infant. I’m not kidding.
Now that neuroscientists have discovered that sensory brain regions store emotional memories
This suggests sensory information — a particular sound — is coupled with emotional information — a memory of fear — and stored in the auditory and visual cortices as a bundle – allowing the sounds and sights to acquire an emotional meaning.
“The same part of the brain that’s in charge of processing our senses is also responsible, at least in part, for storing emotional memories.” (http://www.livescience.com/8426-brain-link-sounds-smells-memory-revealed.html)
Does the sound of thunder make you inexplicably happy? When you re-experience the colors, animation,
Until 2010 when neuroscientists found a probable link between emotional memories and sensory triggers. (http://blogs.discovermagazine.com/80beats/2010/08/06/found-a-possible-link-between-emotional-memories-sensory-triggers/)
Not only did you take in otherworldly sounds, vibrant visuals, but you had the
Retro gaming is not only a good brain exercise. It’s crazy fun.
If you want to bring your retro gaming memories back to life and experience them anew, you’ve found your guide.
This tome contains your step-by-step guide to bring the joys of arcade gaming back to life. and bringing back gaming fun even the flashiest modern games can never hope to create.
The game we’re playing is open to members of any living generation: Baby Boomer, Gen X, Millennial, & even those generations not yet named, or whose name is not to be spoken. No matter what the killer app of your childhood: whether Burger Time, Pinball, Super Mario World 3 on the Nintendo Entertainment System (NES), World of Warcraft, Tomb Raider, Video Pong, you’re covered. Unless your game is Temple Run on the iPad. Those youngsters will have to wait for volume 2. I’m promising big things, so jump right in. (Acquire this book immediately! Steal it, download it, buy it, I don’t care) and partner with a friend, and commit to lighting up your brain.
What you’ll find
A ticket to ride for every budget, from free apps for the non-committal (wuss!) to setting up a full arcade in your house, here is some of what you’ll find.
ADVANCED TOPICS will include for the neurotic and committed, for increased impact through improved authenticity – real tube monitors, 15kHz display rates, authentic retro controls, etc.